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Reverse the Verse LIVE

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March 15th 2019

We sit down with our IT superstars to discuss their work keeping five studios around the world talking to each other and making the distributed worldwide development of Star Citizen and Squadron 42 possible.To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
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Fortune & Luck to You & Yours

Raise a glass to another year of revelry, success, and prosperity… just don’t forget to invite us! Throughout the weekend, we want you to share your most outrageous in-game party pics. And the inevitable FOMO of your fellow citizens (assuming they aren’t at your function) is the tip of the iceberg.

That’s right, the most provocative party purveyors have the chance to win fabulous prizes. So what are you waiting for? Drape yourself in green and gold regalia, get your groove on, and show the rest of the ‘verse what they’re missing this weekend. Who knows? Fortune could smile upon you.

For more details and full contest rules go here.

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Around the Verse

This week we get holographic in Area 18, dodge thousands upon thousands of bullets, and party down with the Lore team.
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Gigabyte GeForce GTX 1660

What is the Gigabyte GTX 1660?

The Gigabyte GTX 1660 is Nvidia’s new mid-range graphics card. While top-tier GPUs are now hurtling past the £1000 price point, the GTX 1660 offers an impressive Full HD performance for just £199.

Like its slightly more powerful sibling the GTX 1660 Ti, the GTX 1660 uses Nvidia’s new TU116 architecture instead of the older Pascal design used for the GTX 1050 and GTX 1060 cards. Nvidia has developed this architecture to achieve a calculated balance between performance, power and cost. Chuck in the exciting Turing shader innovations, which intelligently optimises the GPU’s efficiency, and you’ve got a excellent graphics performance for a very good price.

The GTX 1660 has a very relatable issue though – the more powerful 1660 Ti is hogging the spotlight. With just a £70-odd price difference separating the two, the GTX 1660 is under a lot of pressure to deliver a comparable performance in order to be deemed a worthwhile alternative.

Related: Best Graphics Cards 2019

Gigabyte GTX 1660 – Specs and technology

The following table displays all the specs for the GTX 1660 and how it compares to Nvidia’s GTX 1050 Ti, GTX 1060 6GB, GTX 1660 Ti, GTX 1070 and RTX 2060 graphics cards. I chose these cards because they’re the most comparable Nvidia GPUs in terms of both price and specifications. 

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Star Citizen Monthly Report: February 2019

AI – Character

February’s roundup starts with the AI Team, who made improvements to the existing character collision avoidance system. The changes began with adjustments to the smooth locomotion path, with the data now coming from the collision avoidance calculation to make sure the character has enough free space.

Time was spent generalizing the options a vendor can use so that designers no longer have to write them into the behaviors. Instead, the correct options are automatically selected based on the environment and (eventually) from the shop services.

They’re also restricting combat behavior to allow better scalability when adding new tactics and are investigating some of the bugs found in the Alpha 3.4 release.

AI – Ships

Throughout February, the AI Team improved various aspects of dogfighting gameplay, including evasive maneuvers. Now, when an AI pilot has an enemy on its tail, it will try to utilize different break-aways with increasing and varied angles. It will also try to keep momentum and chain together attack maneuvers. To achieve this, the team exposed new ‘SmoothTurning’ subsumption tasks to the behavior logic.

When detecting enemy fire, AI pilots will utilize evasive maneuvers to create a diversion.

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Marine One

This portfolio originally appeared in Jump Point 5.2.

Unless you’ve been living on the edge of the frontier, there’s no doubt that you’re at least familiar with Star Marine. InterDimension Software’s red-hot ground combat simulation game has been tearing up sim pods across the empire. Since its release, countless appearances have made James Romanov the go-to face of the ‘realism in gaming’ debate, while technical mastermind James Vandyke has been declared the ‘Next Gaming God’ by Hitbox magazine. While the release has had its fair share of detractors, with complaints ranging from ethical questions about whether it’s appropriate to let players assume the role of outlaws in the Walzer Massacre to a recent spate of illegal hacks, the game has still managed to garner an impressively loyal community who’ve embraced Star Marine, flaws and all.

The group as a whole is hard to strictly quantify: there is no stereotypical Star Marine fan. Players, who refer to themselves as “Starheads,” range from UEE veterans lured by the incredible attention to detail to successful politicians and even to the Empire’s elite — businessman Silas Koerner keeps a sim pod in his office for regular Star Marine breaks. It seems that fans of all ages, genders, and species have found something that speaks to them in the historically-grounded battles and shoot-outs the game portrays.

The heart of Star Marine community discussion takes place at a dedicated spectrum hub known as MARINE ONE. The core of the hub is a news and broadcast arena which collates every conceivable piece of Star Marine news for the waiting public. From plans for future updates to previews of new game assets in the process of creation and even outright gossip about the game’s developers, MARINE ONE has become the one-stop spectrum spot for all things Star Marine. Hundreds of thousands of Star Marine players can also be found casting their gameplay at any given time, with the most popular being traded around the Empire. Big name streamers like GoodTimeDuke and MARSHMALLOW run casts that have become appointment viewing, attracting sponsors and dedicated fanatics of their own.

Then, there’s the Forge. Managed by a team of die-hard ultrafans, this Marine One forum is a wild, ever-expanding gyre of discussion, speculation, argument, incomprehensible in-jokes, and more. Generally good-natured despite the kilometer-a-minute movement of the conversations, the group is known to fixate on the smallest aspects of the Star Marine experience in a big way. From generating lengthy backstories for each of the game’s corpses to forming what can only be described as an unlikely cult around a cola dispenser prop created for the game, the one word that best summarizes the group is passionate.

Art is also popular form of expression. Star Marine fans have turned their talents to everything from traditional pen-and-ink sketches (an ongoing comic titled Jaeger is the best known) to the creation of mods or minigames that celebrate the smallest details of the Star Marine world. Countless talented artists carefully pose in-game ‘feel shots’ to create their own, increasingly elaborate scenes. In some cases, dozens of players might work together for hours posing not only their characters in particular positions but also rearranging set pieces, props, and lights to improve a composition.

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March 2949 Subscriber Flair

Subscribers

Centurions will receive the RSI Venture Rust Society Arm Armor. RSI’s Venture is a lightweight armor set built for the unknown. This EVA-rated protection system features an undersuit built from a durable polymer weave that’s designed to withstand extreme environmental conditions and features component armor pieces to protect you against impacts and particulates. The Rust Society edition adds a red and tan color scheme so you look good while working hard.

Imperator Subscribers

Imperator-level subscribers get the RSI MacFlex Rust Society Arm Armor. Whether you’re planetside or in vacuum, RSI’s MacFlex industrial armor set has your back. Reinforced plating keeps you safe from environmental hazards while the array of pouches keep your tools accessible. The Rust Society edition celebrates blue-collar workers with an exclusive red and tan coloration that hides dirt and wear and tear well.

If you’re an active subscriber, these items will be added to your account on March 18th.

If you aren’t a subscriber but want to sport these gauntlets, make sure you subscribe no later than March 17th.

More information about subscriptions can be found here

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This Week in Star Citizen

Hello everyone,

Recently, a new ship from Argo Astronautics was unveiled. From tugging massive cargo containers to team-towing titans through the stars, the tenacity and rugged reliability of ARGO engineering are on full display in the SRV. As a reminder, this promotion ends tonight at midnight!

Now, let’s see what’s going on this week:

We’ve got an action packed schedule this week! Tuesday is lore day and we’ll take a look at the rabid fans of Star Marine and their dedicated hardcore Spectrum channel, Marine One.

Wednesday unveils the Star Citizen Monthly Report for February. It’s chock-full of info to help you stay up to date with what our teams around the globe have been working on over the past month.

On Thursday, another episode of Around the Verse takes a look at the latest Star Citizen news.

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Reverse the Verse LIVE

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March 8th 2019

Character Creative Director Josh Herman creates a potential helmet for a Banu Character.To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
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Nvidia GeForce GTX 1050 Ti

Updated: Still a great choice for £140

What is the Nvidia GeForce GTX 1050 Ti?

The Nvidia GTX 1050 Ti is the card that perhaps best represents the progress that Nvidia has made with its Pascal architecture this year. A supremely efficient yet Full HD-capable card for under £150 represents incredible value and will slot nicely into pretty much any system that needs an affordable gaming performance boost.

While it might not have the outright power of the more exciting GTX cards released in 2016, its bang-for-buck ratio is undeniable.

Updated: Since our original review, Nvidia has launched the GTX 1660 Ti. While it’s approximately £100 more expensive, the price jump is justified with the graphics card being optimised for modern gaming as well as battle royale titles such as Fortnite and Apex Legends. If you’ve got the extra money, Trusted Reviews recommends going for the GTX 1660 Ti, but the GTX 1050 Ti remains a fine choice at its current price of around £140.

Related: Best graphics card deals

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Around the Verse

Get to know mission giver Twitch Pacheco, take a closer look at weapons coming in Alpha 3.5, and go spelunking through R&D in this week’s update.
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Galactic Guide: Hadur System (Hui sen Yā’mon)

This Galactic Guide originally appeared in Jump Point 5.1.

After centuries of cold war and tense diplomacy with the Xi’an empire, there are few places where interspecies relations have thawed more than in the Yā’mon system. This former no man’s land has, in recent times, transformed into a symbol of cooperation and new hope for all who desire lasting peace between our species.

Humanity’s first view of the system came from Teesa Morrison’s flight footage as she traversed the Baker-Yā’mon jump point in 2531. What started as an exuberant accounting of her initial findings of a main sequence class F star, anchoring four planets, turned into sheer panic when she ran into a Xi’an military unit escorting a mining team to the belt. Familiar with the Xi’an from the press coverage of the Pallas incident the year prior, Morrison and her crew fled immediately. The Xi’an military ships followed closely behind, but did not open fire. Morrison later remarked that she believed the Xi’an were tracking them to try to learn where the Human ship had come from. While her crew debated the risk of giving away the location of a Human jump to potential enemies, in the end they decided to return to Baker to report their encounter as soon as possible.

Within a day of receiving the report, a Naval fleet moved into position to guard the jump point, but it was another fifteen days before the first Xi’an scout emerged into Human space. It is likely that war would have broken out then and there if not for the presence of numerous members of the press who had come to cover the situation after Morrison’s footage leaked to the news orgs. With the entire UPE watching, the Navy favored caution, and the Xi’an ship was allowed to leave.

Over the next several years, there were several cautious expeditions into the system from Baker. While there were still occasional run-ins with the Xi’an, it was clear that they had no permanent settlements in the system and it was surmised that they had only recently discovered it themselves. Due to the seemingly plentiful bounty of unclaimed resources, a few daring individuals and corporations rushed to begin mining the belt, but the prospect of civilians flying freely alongside alien ships was deemed a disaster waiting to happen.

In 2542, UPE High Naval Commander Jianna Perry proposed that all Xi’an-connected systems be placed under Navy control to provide a buffer to protect the rest of the UPE if and when their alien neighbors decided to attack. After much deliberation, the Tribunal approved the plan and the Perry Line was born. The system Morrison had discovered was renamed Hadur to bring it in line with the military’s gods of war designations for border systems (following the pattern started with Horus’s name). Corporations who had begun investing in the system were incensed and a drawn-out legal battle for reparations would plague the UPE until Ivar Messer took power and dismissed the suit.

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Corsair Harpoon RGB Wireless

What is the Corsair Harpoon RGB Wireless?

The Corsair Harpoon is a gaming mouse available in both wired and wireless variants, with the latter entitled the Corsair Harpoon RGB Wireless and coming in at roughly double the price. Knowing this, its £54.99 price tag comes with heightened expectations.

Boasting a small, comfortable form factor and a satisfactory set of features for the low cost, Corsair has introduced a gaming mouse that’s easy to recommend, surprisingly lacking in the shortcomings you’d expect from a wireless peripheral. It also looks really snazzy.

Related: Best Gaming Mouse

This is a tiny mouse that packs an unsuspecting punchCorsair Harpoon RGB Wireless – Design, build and features

The second my hand gripped the Corsair Harpoon’s soft body, I knew I was in for a treat. Corsair’s matte black colour scheme contrasts greatly with the logo on the lower bottom, enhanced with a flurry of RGB lighting options. The scroll wheel feels like a miniature tyre, softly textured in a way that’s smooth and intuitive to operate.

Below that is a small button used to cycle through five DPI presets which control the cursor sensitivity. Each one is indicated by a distinctive colour, so you’re seldom lost when it come to finding one you’re comfortable with. The plastic edges above the left and right mouse buttons are almost sharp, offering a distinctly rugged aesthetic.

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This Week in Star Citizen

Hello everyone,

Last week, we published the Q&A for the ARGO SRV, answering the top questions voted on by the community. Can the SRV tow asteroids? Can a person in a space suit be towed? Find the answers to those questions and more detailed info on Argo Astronautics’ latest addition to their roster right here.

Our recent Around The Verse revealed a glimpse of the soon to come city planet ArcCorp, the versatile Reliant variants, but also featured a first look at the planned improvements for gimbaled weapons. What is your flavor? Do you trust the gimbals or do you prefer a fixed setup? Let us know in the comments!

Now, let’s see what’s going on this week:

Tuesday is lore day and we’ll take a look at the Hadur System with a Galactic Guide post. You can check out previously published lore posts here, or refresh your memory about the Hadur System.

On Thursday, another episode of Around the Verse takes a look at the latest Star Citizen news.

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Reverse the Verse LIVE

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March 1st 2019

We sit down with Gameplay Programmer David Colson to answer your questions about the upcoming new flight model.To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
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Dead or Alive 6

The Dead or Alive franchise is renowned for draping overtly sexualised characters on top of robust fighting systems. That reputation is understandable, given how older titles such as Dead or Alive Xtreme 3 had you ogling young women on beaches, or even delving into virtual reality depravity if you so chose. It’s all a little gross.

But from what I’ve played of Dead or Alive 6, it’s clear that Team Ninja has taken the criticism on board, toning down the boobs and butts, instead focusing on what really matters – a fighter that feels fun to play. While light in mechanics compared to its competitors, Dead or Alive 6 is a great, initially simplistic 3D brawler that hides plenty of depth inside its many characters and systems.

It does falter due to a lack of in-depth modes and fairly nonsensical story, but there are still plenty of laughs to be had, both alone and with a couple of friends by your side.

Related: Best fighting games

The destruction system on both characters and across most stages looks great

Dead or Alive 6 is a surprisingly pedestrian affair when it comes to modes. It doesn’t offer much beyond the fighter wheelhouse that we haven’t seen before, and new additions never really blew me away. That being said, the likes of Story mode, Arcade and DOA Quest still kept me occupied for a good number of hours. A large roster of characters that includes several newcomers is also a welcome treat.

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Around the Verse

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February 28th 2019

In this week’s update we drop in on Area 18’s spaceport, take a look at improvements to gimballed weapons, and get the scoop on the MISC Reliant variants coming in Alpha 3.5.
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Razer Abyssus Essential

What is the Razer Abyssus Essential?

The first thing you’ll notice about the Razer Abyssus Essential gaming mouse is how normal it looks. Razer is famed for its series of bright, positively extravagant products that will immediately catch the attention of gamers. By comparison, the Abyssus is the shy kid too scared to ask for a dance at the school disco.

Despite its underwhelming appearance, this is still a formidable gaming mouse with an impressive range of features for the price. It won’t blow your socks off, but as an entry-level peripheral it’s definitely worth considering.

Related: Best gaming mouse

The Abyssus Essential is a tiny little mouse, but it packs a decent punchRazer Abyssus Essential – Design, build and features

The Abyssus Essential is a tame peripheral, coated with a simplistic black colour with two distinctive uses of RGB lighting. The first is Razer’s distinctive logo at the bottom-centre, shifting between a variety of different hues once plugged in.

You can find the second highlight on the underside of the Abyssus, snaking around the bottom so a myriad of colours can be seen illuminating your desk. This results in some cool effects, enhanced further once I made the effort to customise it with Razer Chroma.

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Razer Abyssus Essential

What is the Razer Abyssus Essential?

The first thing you’ll notice about the Razer Abyssus Essential gaming mouse is how normal it looks. Razer is famed for its series of bright, positively extravagant products that will immediately catch the attention of gamers. By comparison, the Abyssus is the shy kid too scared to ask for a dance at the school disco.

Despite its underwhelming appearance, this is still a formidable gaming mouse with an impressive range of features for the price. It won’t blow your socks off, but as an entry-level peripheral it’s definitely worth considering.

Related: Best gaming mouse

The Abyssus Essential is a tiny little mouse, but it packs a decent punchRazer Abyssus Essential – Design, build and features

The Abyssus Essential is a tame peripheral, coated with a simplistic black colour with two distinctive uses of RGB lighting. The first is Razer’s distinctive logo at the bottom-centre, shifting between a variety of different hues once plugged in.

You can find the second highlight on the underside of the Abyssus, snaking around the bottom so a myriad of colours can be seen illuminating your desk. This results in some cool effects, enhanced further once I made the effort to customise it with Razer Chroma.

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Q&A: ARGO SRV

The ARGO SRV depicted in the image is carrying an unknown-sized cargo container. Please elaborate more on this cargo-carrying function. Is the SRV envisioned as one of the tools used to load/unload the larger HULL series ships?

One of the key design goals for this ship was to enable it to carry cargo around. Unloading larger cargo ships, such as the Hull series, is a perfect use of the SRV.

This is not explicitly stated in the documentation, but the ARGO SRV has a Quantum Drive and a Jump Drive. Can the SRV tow a ship in Quantum Travel? Can the SRV use a Jump Point when towing another ship?

The ARGO SRV can Quantum Travel while towing.

Whilst the details of Jump Travel are being ironed out, the original design never accounted for this scenario and requires revisiting. However, our current stance is that it will not be able to tow ships through a Jump Point. If such travel is needed, we recommend towing the vehicle to a nearby repair station first or putting it inside another jump-capable vehicle.

Can the SRV move ground vehicles like a Nova Tank?

There is nothing to stop you moving damaged or stuck ground vehicles, such as the Nova Tank. It will work the same way as moving and transporting damaged spaceships.

Can the SRV move outpost modules?

No, outpost modules are physically drilled into the ground surface. The moving of player-made outposts is restricted to the Pioneer and other dedicated ships as the SRV’s tractor beam is not strong enough to wrench them from the surface. Outposts that exist already on moons/planets cannot be moved.

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Latest Article Comments

tynmanz Monthly Studio Report: May 2017
11 June 2017
I don't think they should continue to put features into it. They can add them later.

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