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Dev Letter: A Look Back at Sanhok Testing

 

Hi everyone,

Update #14 brought some big upgrades to throwables, introduced the M24 rifle to the world’s weapon spawn pool, and (most importantly) implemented a few clutch performance improvements. There are still many more performance improvements in the works—expect to see more make their way over to live servers in update #15. 

Today, though, we want to take a quick look back at the four testing rounds we ran for Sanhok, our 4km x 4km map which is coming to live servers on June 22. 

From all of us at PUBG Corporation, thanks so much to all of you who participated in the four rounds of testing we conducted on Sanhok.

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Event Mode: The Return of War Mode - One Shot, One Kill

 

Hi everybody!

We’re full-steam ahead with preparations for the launch of our new map (Sanhok’s coming June 22), so this week we’re bringing back War Mode: One Shot, One Kill. We’ll keep making tweaks to War Mode in future releases, but for now, this version is exactly the same as last time. 

Full event details below:

EVENT SCHEDULE 

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Sanhok Testing Round 4 Has Ended

 

Hi friends,

The final round of Sanhok testing has now ended. Thank you to everyone who participated and provided us with valuable feedback!

You can look forward to playing Sanhok again from June 22, when it releases on live servers.

Thanks for playing!PUBG Corp.

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Sanhok Testing Extended Until Next Monday

Hi everyone,

The most recent round of Sanhok testing has turned up some interesting performance problems which we’re still working on solving. 

We’ve identified an issue where unnecessary packets are transferred from the client to the server, which causes excess load and dips in server performance.

Currently, the distance in which players are rendered is up to a maximum radius of 1km from your current position. As Sanhok is 1/4th the size of Erangel and Miramar, the number of players within this 1km area is generally much higher. 

Some performance issues have arisen due to this, with the direct result being a reduced server frame speed, which leads to early-game server performance issues, including player teleporting or stuttering. According to our internal data, the kill rate at extremely long distances is very low and therefore we’ve decided to reduce the maximum player render distance specifically on Sanhok, which will increase performance.

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Lifting Market Restrictions on the Aviator Crate

 

Hi everyone,

Many of you may be wondering why the Aviator Crate, which was released on May 16, is still unmarketable on Steam. Our current plan is to lift market restrictions on the Aviator Crate on June 13, 8pm PDT / June 14, 5am CEST / June 14, 12pm KST. 

Previous crates (like the Equinox Crate) were unmarketable for a shorter amount of time, but we’ve seen this cause somewhat abusive behavior of the market system—especially in the form of jacked-up prices for rare items. We believe that implementing slightly longer market restriction times will help alleviate this issue. 

Thanks for understanding! We’ll keep you updated as we continue to make improvements to our market rules and systems. 

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FPS Drops - Xenuine Anti-Cheat

Hi everyone,

 

We’ve added a new anti-cheat solution, developed in-house at PUBG Corp. Before we implement this tech on live servers, we’d first like to see how it works out on the test server. For this, we’ll need your help!

 

If you experience any issues with lowered FPS / FPS drops while using the new anti-cheat tech on our test servers, please follow the instructions at the bottom of this post to forward your specific PC information to our development team.

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Sanhok’s Final Round of Testing Now Live

 

Hi friends,

Sanhok testing is now live on the “PUBG: Experimental Server.” If you own a copy of PUBG, you can find the Experimental Server in your Steam library right now. 

For information on what’s changed since Sanhok’s last appearance on test servers, check out the latest patch notes. 

SANHOK TESTING WINDOW

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Sanhok Testing Patch Notes #4

 

Hi everyone!

Sanhok is coming back to the Experimental Server for one last round of testing before the map goes live later in June.

We’ve shipped a ton of upgrades to the map since the last time we ran the test servers. Please let us know what’s working and what isn’t so we can make this round of testing count.

Yours truly,PUBG Corp. 

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Sanhok Testing Returns For Round 4

 

 

As discussed in last week’s dev letter, we’ve been hard at work improving all the fine details of our newest map, Sanhok. This week, Sanhok is coming back once again for a fourth round of testing on the Experimental Server. 

As before, everyone who owns a copy of PUBG will be able to play simply by downloading the updated version of the “PUBG: Experimental Server” found in your Steam library. 

Full testing schedule below:

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Dev Letter: Recent Feedback and Our Development Priorities

 

Hi everyone,

Ever since we launched the 1.0 version of PUBG earlier this year, we’ve been focused on building our team so we can invest in the game’s ongoing development. We’ve been building new content (like Sanhok), quality-of-life improvements (like map selection and weapon balance), and a whole series of aggressive anti-cheat measures. We want PUBG to be the best game possible so players like you keep loving—and playing—it.

Although we’ve made some meaningful improvements to PUBG, we’ve fallen short in other ways. Players have rightfully called us out for failing to address complaints about performance, and recently we haven’t done the best job of communicating about the changes we’re making to the game. Today we want to change that by talking in-depth about the things we’re prioritizing. We’ll also tease some of upcoming content we plan to add to the game. 

This Dev Letter is the first of many more to come. Without further ado, let’s get into it. 

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Announcing the PGI Oceania Qualifier

 

By now you’ve probably heard about the PUBG Global Invitational 2018 (PGI 2018), a global esports tournament that will pit 20 teams against each other in a contest for $2 million—and the ultimate PUBG bragging rights. You may have also heard the dirty details about the PGI North America Qualifier. 

Today it’s time to talk about yet another regional qualifier: Oceania. 

Beginning June 2nd, 80 teams from OCE will compete for 30,000 AUD and a chance to represent the region at PGI 2018. 

Full schedule and details below. To register your team for the PGI Oceania Qualifier, sign up using this link[play.eslgaming.com]. 

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Event Mode: Ghillie Crossing

 

Hi folks!

This week’s event is for only the sneakiest of snakes. It’s a crossbows and melee weapons only, 100-man blowout on Erangel. While you’re looting for quivers and bolts, be sure to keep an eye out for ghillie suits—they’ll spawn randomly alongside the usual world loot. 

Best of luck, and remember if archery isn’t your strong suit you can always just pan people to death. 

Full event details below. 

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On Recent Sound Design Changes

Hi everyone,

Some of you have noticed that we made some changes to the way sound works in PUBG’s most recent patch. First things first: We should have explained the change in the patch notes. We messed up here, and we hope you’ll accept our apology.

Many of you have called us out about not being thorough enough about documenting changes in the patch notes, and rightfully so. It’s something we’re going to try our best to fix going forward, and you guys should absolutely continue to hold us accountable when we miss something. We can and will do better. 

With that said, we’d like to explain what’s changed with the game’s sound systems. We’ll also share how we plan to further improve the systems moving forward.

First, the primary audio changes have to do with the sounds other players’ gunshots make. The difference is due to some newly implemented functions of the HRTF (Head Related Transfer Function) plugin.

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Weapon Balance Survey - Reward Winners Revealed

 

Hi everyone,

We’d like to share our thanks with all of you who filled out the weapon balance survey earlier this month. 

We chose 1,000 players from around the world to receive a reward for taking the survey. Each of these winners will receive two early bird keys.

You can check the result of the winners in the link here.

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Reward winners of the Weapon balance Survey

* This is the list of winners of the weapon balance survey, which was held between 5/4~5/15.

 

Reward winners of the Weapon Balance Survey0_Haze**DarkNess44**Im_Mistak**MikleKa**skee**0-Kickurass**Davis2**ImBana**mim1**skylarCol**0908**Dayto**ImRaz**MimaczHardStyl**Sle**0d**Dc_L**ImRo**minas**sleep**0Per**ddoo**incomplete_**MINNJUN**sleepiny**136939**Deadl**Innermongolia**Miss_Belldan**SnailzR**15190418**Deadly_ey**inory**Mize**SneakyBaev**1su-Li**DEARZHANG**Insane**mkr08**SofaKingSma**1u**Death_Shot12**int**Ml**Sol**209396**Dechi**inviteojis**Monest**Solya**2949158**Dedorali**iPab**Montaig**Song_Dao_ni**2f**Deebo**Irishman**Mora**SonOfGa**2FukinEzK**DefaulTxG**Irisi**Mortife**SorryImFre**2TIMELA**Delinquent**IronBal**Mr_Phuo**souledge**4_Twist**Deliveryman_Ja**ironhorse**mrgibs**Soumazzzzz**4yD**DemCh**ISeeYOUha**MrGrimmmz**Spa**7command**Demo**isyang**MrKing**Spann**8lu383rryP**Der-Jun**IV_W**MrLuZhiSh**Spartan117**90508APP**Desert-Mammo**Ivan_the_Remov**MrPee**Special-Eli**911o**Despacito_**iXo**MUHTAR**sprok90**9648ne**Dest1nyQ**Izs**Mustri**Squal**98tiennguy**detective_c**J_Min**MY_**SSOKAis**A_A_O_A**Detoxi**Jacks_Xin**My_Heart**Staf**a_ling**Devilskid**JaKhannn**MyCatLu**Staline6**A_prosic_li**dewar_in**jannes**MyZedThrivi**StampedeDriv**A1**DFN-Gres**Jarvis_shu**MZX-K**sTark_KQ**aabbcca**DG-Gam**Jasminel**N1lb**StarVo1**Ace_paqingg**Didi_B**Jaybeg**N1p_**stinger**AceOfHea**DiegoWalk**JayPanKi**N55B**Stormid**active_pa**dimash**jeeB_is_Ok**NAC_De**stratos**addcond**dizen1**jeka05fire**Naivezha**StratosMastor**Adrenalize**DJCUSTA**Jem**Nazgul1**strin6w1z4**agssss**dli**JH**NB_NO**Strohhutruffy**ahengqi**dog**jhm52**NB-Daf**Stronda-Kill**ailtinho**doge**jihwankor**Nbyky**StrugglerInde**Airhopele**Dolch**JimmySkit**NDS_B**SucVatNghietS**AKA_MaRsha**Dolores**Jira**NecroDayv**Sugoi**AkaRain**DouYu38455**jjh11**Neich**superjj18**Akashic_Reco**douyu4965**Johannes1**NEnu**superni**AL_Capone**douyu9**Joker_T**newgoodwor**supreme11**AlanaG**DouYuTv38204**Joon-By**NexGenNikush**Sveyto**Alexander26**doyz0u0iii**Jordan**neymardop**SW**Alice_ic**DQJW_papasaoji**Josev**ngoc_hung**Swallo**ALINS**Dr_Heisenber**JoshHartne**NgocCh**Syake**Aliso**dr_j**joya**NguyenThiLanA**Synn**Along**DR1FT**JRHeal**Nhet_Btb**szoo**alsrb2**DrakeN1**juedimuanmu**NiceDude0**Szudr**Alyxend**Drasti**JuliaRober**NickBr**ta1sh0**Amafu**Dreamer_ma**Junandso_2p**NightKnight**tagtraum**Amanda_N**Drexinat**JuninMacum**Ninjadud**Taiwanoneoneo**amanda19**DrKai**junjiege**NippleM**TakakuraAn**amecha**DrMefod**Juzi5**Nizor**TANI**American**DrWaLT**jxian**NoIMDDoon**Tanisthebe**ANASP**DucLee2**Jysine**noo**TBINAC**andenti**Dum4ik**Jyuonn**Northkore**Te3RRRRRR**AndrusDitr**dUng_z**kaik**NotScarletZe**TeimS0p**angmi**duong00**kain_alo**Nouris**Tellm**AngryYamst**Dvnrmrn**kami_h**Noxious**TENACIOU**Anicl**E3N**KaneF**NT6**Tha-**animal_fuck**eblast**KaneIsG**NTMA-17**Than-Hent**AnKu**EDG_FI**KANGSUR**Nwssg6**The_Hom**Ann**EGO**kar1kner**Nyash**TheA-TeamNO1L**Answer**El_Duderino1**karmaX**OC_An**TheBe**Anti7Champag**ELbo0-**Kasl7apb**Odoud**TheEssEk**AntiNoobP**Ell**KavkazL3**Oksan1**TheFinalM**Antosha**Elme**KenKen_**OmgOwna**TheMoonChi**Anubis1**emmmmmmmmmmm**kenzo_c**OnePunchManat**TheMost**Aquve**equ**Ketta**Online-Kiri**TheOPDiamo**ArcCerber**ereno**kevin_**Optolo**TheRealF**ARITA_K**Eria**Kevinnnnnmi**Orb**TheSaltySpito**AroWalt**EriCa**KeyesWo**Oruta**TheShipMo**Artct**Erik**kg**OW**TheSuppli**aruru**Etnet**Khara**Oxbu**TheTrueNa**AS_Tassad**Evil_Nit**Kill**p1fk**ThisIsNov**asi**Evil-Ak**KiloAInd**P1S**ThisOuxia**Astor**exxCHARL**KimchiHillga**PAD**Thumper_Bun**aTastyC00k**Ezstr**Kimoch**PalimPal**Tia**Atzh**F4-zedze**KimsM**pancitkarlt**TianFu78**Aurgelm**Fan**King-Man**Panda-ya**TianYiOO**AutumnMorning**FAP_Hiu_Rac**KingMok**PandaTv-170158**TionTi**Avar1**farfromanyro**Kinl**Pandatv104838**TNTwink**Aviator**faststa**kiraha**Pat**TogT**aWOUNDEDxPIGE**Fc**Kirillo_**patrick8811**Touche**Axehand**FCR_Nath**Kiss94**Pbag**Trance**Ayyybo**Feier**Kizun**PeacefulSle**TRAPPIN4**Azerc**Felli**KlutchmastaO**Pengobat**tremont**BABA08**fengbaor**Kly**PG_B**TrueEducati**baba32**fesabin**Knowi**PHN-28**TS5memberst**Badmanw**FireApp**KOR_KOS**Pil**tt20202**Bana**Fleir**KOR_RY**Pink_Rixt**TTD__happy1**Barth3**Flick**Kra**PiNokK**Turqu**Batty_Bl**Flima**KrazyNewD**Pintoman**TurTLesmsTE**bbong**FlukeSamurai**KRGo**PiSCES_HeN**Tux**Be_Brav**fm**Krobio**Pivchik**TwistEmO**Beershift**fomencib**Kru**PlayDatesGami**twitchyfla**BEK**FonNguy**KSK-BaBaLoveY**Plumirl**Types**benamtu**foreignsw**KukD**Pmad99**Tyrion_Arch**benimar**ForsakenDarkne**KuroBa**PorpetaVor**Ufkingbt**BeOka**Frag**Kuroimus**PortakalMavi**Um**BigBossPeeT**Froggy_**KurosakiChi**powerra**unc1o**BiiCh**FrozenFev**KuulerB**Praeteri**Unidenti**BILL**FryingPan-Hunt**Laf**Pregagana**uS2**BillieJean24**FSmeist**laishalaozi**ProHandso**uu-wy04**BinhMinh_Par**FT13_Me**LamQuangBi**psomaster4**v1zz**BIUBiubiuZ**Fudgelo**Langlauf**PT_Ste**Vaethr**BlackDro**FullSiz**lastM**PuffDragon**Valuable_Rev_B**BlackPlastil**G0toho**Laughing-M**Pure_E**Vanys**BloodyRob**G36K_Carbi**Lazur**Px**venero**Boateng0**Gakki**LeeLyeon**q7808400**Veracoc**Boniv**gal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Event Mode - War Mode: Desert Knights Returns

 

War Mode is back (for real this time). We’ve worked out all the kinks that were causing issues for us the last time around, so it’s finally time to battle it out on Miramar.

The mode is simple: You’ll enlist in one of 10 five-man squads and respawn in a plane after every death. The first team to get 200 points wins. 

Check below for the full details, and let us know what you think!

EVENT SCHEDULE STARTS: May 17, 7pm PDT / May 18, 4am CEST / May 18, 11am KSTENDS: May 20, 7pm PDT / May 21, 4am CEST / May 21, 11am KST

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FPS Drops - System Information Collection

Hi everyone,

 

We've received a large amount of feedback recently from players who are experiencing significant drops in FPS during matches, as well as overall lower FPS compared to previous patches.

 

We take these reports very seriously and our development team have been working hard to address these performance issues.

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Sanhok Testing Now Live

 

Hi friends,

Sanhok testing is now live on the “PUBG: Experimental Server.” If you own a copy of PUBG, you can find the Experimental Server in your Steam library right now. 

Below is the full schedule for this round of testing. For information on what’s changed since Sanhok’s last appearance on test servers, check out the patch notes. For the backstory on Sanhok’s new name, go here. 

SANHOK TESTING WINDOW

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Sanhok Testing Patch Notes #3

_____________________________________________________ 

PATCH UPDATE #1: 5/10/2018

Added improvements to the holo sight (in gameplay section of the patch notes)Added two more known issue

_____________________________________________________

 

Hi everyone!

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Codename: Savage Returns (With A New Name)

Our new, 4x4km island map is coming back to test servers, and this time it has a new name.

As we explained in our “Inspirations of Codename: Savage” blog posts (part 1 here, part 2 here), this new map is inspired by a wide variety of islands across southeast Asia, including those found in Thailand and the Philippines. To reflect that inspiration, we invented a sort of hodgepodge combination of two words:

First, the Thai word for “fun:” สนุก (pronounced like “sah-nook”)Second, the Filipino (Tagalog) word for “chicken:” manok (pronounced like “mah-nok”)

Combine the two and you get Codename: Savage’s new name: Sanhok (pronounced “sah-nok”). It’s grown on us quickly, and we hope all of you come to love it as much as we do!

Now let’s get to the real news. We’re about to open a new round of testing on Sanhok, and this time everyone who owns a copy of PUBG will be able to play—we’re turning the Closed Experimental Server into the “Experimental Server.” Expect to see it show up in your Steam library sometime soon. 

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Latest Article Comments

tynmanz Monthly Studio Report: May 2017
11 June 2017
I don't think they should continue to put features into it. They can add them later.

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